We are beginning to gain extensive experience in conducting activity competitions for both small and large companies.
Based on our customers' feedback, we have developed our product and found what we can call best practice for conducting the competition. Everything to make it easier for you to get started with a slightly more active everyday life for you and your colleagues.
Spread the word and use ambassadors
An activity campaign is more rewarding if more people are involved. It is therefore crucial that the information is shared internally within the company. We have created a smooth onboarding for the competition, you will receive this by mail on the days they are going out to the rest of the company. In some large companies, it is not enough for only one person to share information, so it can be good to use ambassadors within the company. These ambassadors do not have to be department heads or the like, but preferably employees who contribute positively to the social environment in the workplace.
Teams or all against all
A competition where everyone competes against everyone else is easy to manage and easy to get started with. This is great to do in certain parts of the year, but we would certainly recommend using the team competition as a highlight at least once a year.
The team competition contributes to increased collaboration and sets the app's social function in motion with the team's own team chat. Cheer each other on or ask for help collecting points if you're behind. Be informed and motivated as your teammates rack up points.
In order for everyone to experience mastery and for one's contribution to be felt to count in the competition, we see that it is most effective to have a team size of 5-6 people.
Motivation
We call it positive peer pressure. Seeing others being active without seeing what and when they train, but discovering that points are collected in a joint team or in a leaderboard, is motivating. Some companies want to reward their efforts or participation in the competition. Here we have a good deal of experience about what actually works as motivation and what almost works against its purpose.
Incentives
⛔ Don't reward only the winning team or the participant with the most points
Draw arbitrarily based on participation in addition (feel free to set the criterion that the player must have participated the entire period)
⛔Do not make a draw of a participant in the winning team
Prizes the whole team in a team competition
⛔ Do not use expensive prizes such as carrots to participate in the competition, this will be too high an external motivation to participate, for the learning of the period to be optimal.
Let the participants have a say in what the prize should be.
💓Donate to charity based on your activity points
Examples of charitable awards:
Create x number of teams based on charities as desired. Start the competition. When the competition is over, the number of kroner is donated based on the ranking in the competition leaderboard. (In this case, it is not so important that there are only 5-6 players per team, but try to keep the teams as even in number as possible.
Donate to selected organization based on activity points. Give each point a value and see how many points you have collected in the end = how much you should donate.
Donate x number of kroner based on reduction in biological age. ATTENTION! We do not usually report on biological age, but we are happy to help you if you wish for this purpose.
Reporting
What's the meaning of the numbers?
Add ons and best practices to make it last
- Digital lecture with the minds behind the research: Professors of medicine, Jan Hoff and Jan Helgerud.
- Live Kick-off (digital) with a good overview of the app and why this is important.
- Digital lecture from one of our physiologists/physiotherapists.
- Digital lecture with Professor of psychology and motivation expert: Frode Stenseng.
- Joint training with an instructor from Myworkout (depending on your area off course).